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AI Insights · Timothy · July 2025

Top Educational Games Performance in Serbia: Q2 2025

Discover the performance of the top educational games on a unified platform in Serbia during Q2 2025, with insights on downloads and revenue trends.

Top Educational Games Performance in Serbia: Q2 2025

In the second quarter of 2025, the educational games category in Serbia saw interesting trends across the top applications on a unified platform, combining both iOS and Android data. This analysis provides a snapshot of key performance metrics such as weekly downloads and revenue, sourced from Sensor Tower.

Lingokids - Play and Learn from Monkimun Inc experienced fluctuations in its weekly revenue, peaking at approximately $527 in early April. Downloads started at 315 in the first week of the quarter and showed a decline towards the middle, before rising again to 264 by the end of June.

LogicLike: Kids Learning Games by Massiana saw its revenue peak at $287 in the final week of June. The app's downloads were highest at 399 in early April, with a notable dip and recovery pattern throughout the quarter.

Buddy.ai: Kids Learning Games from MyBuddy.ai maintained a relatively stable revenue, reaching $121 in the last week of June. Downloads varied, starting at 114 and fluctuating before stabilizing around 80 at the quarter’s end.

Bebi: Baby Games for Preschool by Bebi Family Games showed a significant revenue increase, peaking at $181 in late June. Download numbers were consistent, with a slight increase from 52 to 90 over the quarter.

Keiki Learning games for Kids from BENIPOL LIMITED saw its revenue peak at $90 in mid-May. However, downloads decreased significantly from 74 at the start to just 50 by the end of June.

These insights highlight the dynamic nature of the educational games market in Serbia, reflecting varying user engagement and monetization strategies. For more detailed analytics, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025